Back by popular demand, Sonic Academy proudly presents an all new 'How To Make'course with Trance legend Bjorn Akesson.

In How To Make 138 Trance, Bjorn takes us on a spiritual eastern journey with a monster track based on his 2011 critically...

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Unity Records introducing the "Unity Samples" series with some of the biggest producers in the scene sharing their own taste of underground.

Download Size: 130 Mb - Unzipped Format: WAV, 24-Bit Genres: Techno, Tech House, House All files are...

The digitization of the world’s enormous store of library books–an effort dating to the early 1990s in the United Kingdom, the United States, and elsewhere–has been a slow, expensive, and underfunded process.

But last December librarians received a pleasant shock.

After the success of his Minimal Techno course here for Sonic Academy, this week we proudly welcome back dark, minimal techno sensei Mac Vaughn, for an all new set of Tech Tips in Ableton.

Over the next 10 videos, we find out how to generate...

The original Xbox had a host of great games, many of which have gone on to become successful franchises, with no better example than Halo, but not all of its good games gained the attention they deserved, even if sequels managed to appear in later years.

Some games were either critical failures, often unfairly so, or simply failed to make it into the public eye I order to become a success. These are great games that helped to make the Xbox such a good gaming platform, but still field to make it commercially or critically.

The new generation console war may turning towads a two horse race, with Nintendo playing catch up, but wind back a few years, and Microsoft, Sony and Nintendo were all hard at it, competing for your money and loyalty.